3-Minute Battles
Fast FFA or team matches. Whoever racks up the most kills before the clock hits zero takes the win.
Fast FFA or team matches. Whoever racks up the most kills before the clock hits zero takes the win.
Rockets, mines, machine guns, invincibility stars — grab a crate and unleash chaos every few seconds.
187 unlockable characters, hats and kart colors. Everything is earned in-game — nothing locked behind a paywall.
Smash Karts is a free-to-play multiplayer kart-battle game in the MOKBA (Massively Online Kart Battle Arena) genre. Built by indie studio Tall Team, it's playable instantly in any modern browser — no app store, no install, no signup. Matches are short, chaotic, and built around weapon pickups in tight arena maps.
The game is fully crossplay: PC and mobile players share the same lobbies, and new seasonal updates roll out every few weeks with fresh maps, weapons, and unlockables. Sessions are 3 minutes long, which makes it the perfect "one more game" loop between classes, on a break, or whenever you've got a few minutes to kill.
No download. Hit play and the game loads instantly in any modern browser.
Or use the arrow keys. Hold shift to drift around tight corners and slingshot.
Crates spawn around the arena. Roll over one to load up a random weapon.
Hit spacebar to fire. Most kills in 3 minutes takes the crown.
Every kart for itself. Most kills in 3 minutes wins.
Two teams. Cooperate, push lanes, smash the other color.
Grab the enemy flag and bring it home. Defend yours.
Wear the hat. Hold it as long as possible. Be the target.
Collect candy scattered across the arena. Most candy wins.
Each kill upgrades your weapon. First to the final tier wins.
One-shot kills, infinite respawns, total weapon mayhem.
Make a private lobby and share the link with friends only.
Stopping is a death sentence. Even when reloading, keep drifting — a still kart is target practice.
Memorize where crates spawn. Camp those spots when you've got a fresh weapon ready to fire.
Don't pop the invincibility star the second you grab it. Save it for chokepoints and end-game rushes.